from DefaultCard import *

class Copper(Card):
        Name = "Copper"
	Type = [TYPE.Treasure]
	Description = "Treasure: 1$"
	Cost = 0
	Value = 1

	
class Silver(Card):
        Name = "Silver"
	Type = [TYPE.Treasure]
	Description = "Treasure: 2$"
	Cost = 3
	Value = 2

class Gold(Card):
        Name = "Gold"
	Type = [TYPE.Treasure]
	Description = "Treasure: 3$"
	Cost = 6
	Value = 3

class Estate(Card):
        Name = "Estate"
	Type = [TYPE.Victory]
	Description = "Victory: 1 Points"
	Cost = 2
	Points = 1
        
class Duchy(Card):
	Name = "Duchy"
	Type = [TYPE.Victory]
	Description = "Victory: 3 Points"
	Cost = 5
	Points = 3
		
class Province(Card):
	Name = "Province"
	Type = [TYPE.Victory]
	Description = "Victory: 6 Points"
	Cost = 8
	Points = 6

class Curse(Card):
	Name = "Curse"
	Type = [TYPE.Curse]
	Description = "Curse: -1 Points"
	Cost = 0
	Points = -1
		
